ANTISHAPE explores our relationship with objects and asks: What happens to materiality and tactility in a world where images of objects become more important than objects themselves? Surrounded by a scene of physical and digital objects the work aims to evoke the uncanny feeling that occurs when objects from the digital realm enter our domestic spaces.
The work consists of several abstract interior objects that were generated through processes of analogue and digital manufacturing. All patterns were digitally generated and combined with physical materiality like recycled acrylic glass, cast resin, fibre glass, textile and steel.
Our relationship to the environment is changing as sea levels rise. Humans are either adapting to their environment or migrating. Water carriers is a collection of objects that poetically address this topic.
What will we leave behind?
What binds us to the places we inhabit?
What would we take with us if we were forced out?
Among the mobile objects are two chests that become chests of drawers by means of removable ceramic feet. The chest was historically one of the first pieces of furniture and allows people to carry a piece of home with them when they travel. The digitally-created surface design echoes the patterns of ancient glass shards from the 1st to 3rd centuries BCE from the Antiquities Collection at MK&G.
A collapsible screen divides the room into two sides, alluding to the relationship of the Global South to the Global North and posing the question of who increasingly bears the burden of climate change. The inspiration for the digitally-generated pattern is the copperplate engraving Storm Surge of 1825 from the Graphics Collection. Combining the foamy sea spray shown on it with the aesthetics of nautical charts and refers to ocean currents, whose course is changing due to climate change.
The light object is a mixture of walking stick, signal lamp and technical apparatus. The stick is mounted on a platform equipped with rollers, whose shape is derived from the smokestack of a ship.
The ceramic parts of the chests have been created by the artist Clara Umbach.
Water carriers is the outcome of a half-year long residence as part of the Fund for Young Design program at MK&G Hamburg, initiated by the Stiftung Hamburger Kunstsammlungen (SHK) and was on display from April 13 – May 21 2023.
Who will have to carry the rising waters?
photographer Henning Rogge
exhibition view at MK&G Hamburg
April 13 – May 21 2023
Rē textile collection
Rē is a newly developed range of interior textiles.
Conceived from upcycled yarns made up of unsorted textile waste, mixed with polyester from recycled PET and wool. It embodies a milestone in the development of sustainable textiles and a digital design approach to weaving. The collection, which exists out of a signatures and simplified dessins, represents a symbiosis between the digital and physical worlds which are increasingly intertwined. The collection is materialised in an abstract installation that hints at possible applications while leaving enough room for interpretation. Seating objects and other furnishings all feel like familiar applications for the versatile textile range. Altogether, Rē manifests a new direction in the design and development of interior textiles that takes into account both the industry’s sustainable commitments and digital tools that increasingly shape the design profession.
Rē has been on display during Milan Design Week 2023 at SaloneSatellite.
In collaboration with Kneitz, DeSede, Ann-Kathrin Eisenbarth, Frederik Deschuytter, Julio Gutierrez Jr., Michael Wolf, Sanne Schuurman –Envisions agency.
Tele-nomadic Sheltering Unit
photo model Sanna Leone
"We need to find new collective mentalities where the ‘new’ will be exchanged with the long-lasting, the inflexible with the flexible, the static with the moveable, the broken with repaired."
This speculative work promotes a more elastic approach to living and examines the changing ways future generations will live, work and travel in the future city. Centred on fluidity and flexibility, the Tele-nomadic Sheltering Unit proposes an urban dwelling that is durable, moveable and designed to oppose the overconsumption associated with urban living. This reductionist and alternative way of living is designed with repairability and flexibility as core values, but also to be imbued with connectivity and symbolism, representing the figure of the future nomad carrying within itself a mix of different nomadic realities and their resulting materialities.
The whole idea of the Tele-nomadic Sheltering Unit is based on a modular structure which can be assembled and disassembled and carried with oneself. Repair and exchange are at the core of the concept. Imagining a future where we live in the open and collective and only own as much things as we can actually carry. The textiles allow different set ups and are shelter and protect from the natural environment. They are also meant to harvest electricity and through this enable to be fully self-sufficient. The small dot-matrix screen attached facilitates communication to other Tele-nomads near by due to cloud connection.
The work consists of a steel structure, two recycled acrylic glass plates, a patterned seating object, resin bricks and a small dot matrix-screen. Amongst these materials are 5 different jacquard fabrics which were developed in collaboration with EE Exclusives in the Netherlands. The textiles have different colorations on each side and are constructed as blanket qualities. The 3D-textures of the textiles were created by using filling yarn and the graphic outlines of the textiles were created by using laser cut techniques.
It became an illusion of home, something that covers,
something that allows me to rest.
In-between layers of yarn and colors
we transcend into the unconsciousness.
The objects in the scenery of Illusion of Home are pointing towards ideas of home and nomadism and have haptic qualities at their core: they are all in part textile. Its centrepiece is a curtain, dividing the room between public and private – concealing and revealing at the same time, the gaze is pulled towards it.
The curtain is variable in nature and consists of multiple patterns and layers of varying density and opacity, which can be adapted and modified with magnetic fixtures. The division of the curtain into two halves allows entering at the threshold between inside and outside. The patterns have been algorithmically generated and digitally printed.
Trio – the series of interactive lamps which inhabits the space of Illusion of Home are figurative worm-like creatures, with a soft textile-like surface. In their rest position they are off, once you topple them over they slowly start to glow, until they are put back to sleep again. As a wirless charging system is implemented, there is no need to use a cable. Each lamp has a different geometric body and demands a different way of interaction.
The carpet has three different pile heights which modulate its geometric shapes and give them depth. It is entirely hand tufted out of New Zealand wool and has been realised in cooperation with Elisabeth Kaetzl and Carpt.
Trio has been on display at Villa Noailles as part of the 15th Design Parade Hyères 2021.
The carpet has been nominated for the shortlist of the Young Talent Award ein&zwanzig 2019 as part of the German Design Council.
How can we enhance plants’ agency and ability to travel by becoming more receptive for the signals and data our environment produces?
In a future scenario where rising sea levels and extreme drought have endangered the survival of several species, the Inter-Organism Transceiver aims to bring the non-visible communications around us into our perception.
Based on the fictional figure of the Tele-nomad, who lives a reductionist life centred on exchange, repairability and connectivity, this speculative work puts a focus on living, learning and communicating with non-human organisms. An emphasis lies on water based plants as they will become increasingly important for human survival due to their surprising abilities in relation to climate change.
Tele-nomads are seeing themselves as part of an inter-organism process of migration and adaption. Instead of traditional agriculture, where humans decide over the plants placement and use, the Inter-Organism Transceiver decodes the plants desire, and ask the Tele-nomad to help them.
exhibition view during Dutch Design Week 2022 at Dutch Invertuals
With works by Moonseop Seo x Katharina Sook Wilting, Johanna Seelemannm, Edhv, Architects of Identity, Dae Uk Kim, Delphine Lejeune, Audrey Large x Theóphile Blandet, Studio ThusThat.
Photo credit Ronald Smits.
Brain of Materials
Visualization for THE MATERIAL LOOKOUT: Digital Co-Creation as part of Brain of Materials and Envisions agency.
More information about the specific materials can be found here.
Visuals for the group exhibition De Snoepwinkel a candy shop of design critiques: visitors are invited to smell, lick, suck, shew, munch and enjoy the surges of dopamine as the critiques swim through their digestive tracts and seep into their subconsciousness. During Dutch Design Week 2022 the bitter-sweet exhibit featured new works by nine designers from different disciplines, which explored the question of what shapes and forms designly critique can take within our contemporary culture.
Displayed during Dutch Design Week from 22 - 30 October 2022.
With works by Adèle Vivet, Anna Resei, Carlos Sfeir, Chongjin Chen, Clara Schweers, Ida Blichfeld, Meghan Clarke, Tadeas Podracky & Thomas Woltmann.
Curated by Pete Ho Ching Fung & hosted together with Ida Blichfeld.
The digitally printed curtain floating is made up of textile fragments that are moving through the threedimensional space. The fragments themselves consist of handmade collages digitally mapped to a distorted coordinate system. In the work the digital craft transforms the physical origins into layered sediments floating over the screen – the pattern on the textile is one moment of its movement, frozen in time. The rocks formed by the digital sediments become hard again once they are printed onto the soft flexible surface of the textile.
objecto side tables
Digitally generated patterns printed onto solid shapes forming a unique side table.
Availabe for purchase directly via contact or online at Alcova Design Shop.
the digital has been around for a while
What meaning has materiality in a world where borders between digital and physical reality are becoming blurred? And how does it feel when material realities leave the digital space and transition into our physical realm?
These were some of the questions which where the starting point for my research into digital crafts during my scholarship as part of Task Force Textiles.
Referring to the title of my work the digital has been around for a while I began with the first of all materials – clay. I started to form it with 3D programmes and tools as if I'd do it with physical material and my own hands. The results are shapes, textures and surfaces that are balancing between digital aesthetics and physical imagination.
To further explore the moment of tactility and textiles in the digital realm I explored simulations of brushes, hairs and fringes. Fascinated by the way those familiar, soft and yet artificial materials generate an uncanny feeling on the screen, I created animations and translated parts of it into a physical object.
The result was exhibited in December 2021 at ABK Stuttgart and in May 2022 at project space AKKU as part of Kuenstlerbund BWB.
Supported by Innovationsfonds Kunst Baden-Württemberg, Peter Hahn GmbH and Landesbank Baden-Württemberg LBBW.
Dots and circle – zeros and ones – are in the origins of all digitally generated patterns and programs.
Blue dots are moving through the surface, they disappear and re-appear again. Through this they create a feedback loop between the physical and virtual worlds. To close the circle between those two realms a digital pattern was created, then manually screen printed onto a surface, which was then deformed.
Tactility, materiality and feel are standing in contrast to the seemingly liquid surface that translates the feeling of digital fluidity into a tangible form.
objecto modo was born in June 2020 as an ongoing research project and experimental play field into forms, materials and perception.
objecto modo refers to the state of an object / the object being in a current mode of existence. The objects are animated 3D-interpretations of the descriptions and names generated by an AI and explores the relationship between a human designer and algorithmic generation.
Colō is latin and translates to cultivate the land, inhabit, protect and worship. Colō consists of two textile wall hangings, made from jacquard woven linen, mohair and wool. The double weave technique used allows to utilize Colō as room dividers positioning them freely in space. With two different color combinations on each side (one darker and one lighter) the fabrics create a different mood depending on which side you face them.
Anna Resei, (1989, AT) currently based in Hamburg, Germany is recognized for her distinctive use of patterns and colour. Within her work she seamlessly melds abstract and functional interior objects, always infused with a thought-provoking conceptual twist. Anna earned her master’s degree in Contextual Design from the Design Academy Eindhoven in 2021, where she graduated with the highest honours, and has since started her own studio. She was a finalist of the 15th Design Parade Hyères and received several prestigious awards and scholarships.
Her artistic journey lead Anna to renowned exhibitions like the Venice Design Biennial, Milan Design Week, Dutch Design Week, MAKK Cologne, MK&G Hamburg and more. Recently she has been a designer in residence at the Museum of Applied Art & Design in Hamburg, Germany which culminated in her first solo exhibition and the acquisition of work into the permanent collection of the museum. At the moment she is taking part in the residency #4 enigmatic refractions as part of IN Residence Design Dialogues.
Projects for clients encompass exhibition design and design concepts including textile design and 3D visualisation & animation.
Collaborations and project requests are welcome!